3d Environment Project Lead
'Dream of Anhui' is a 100 percent digital Special Venue ride project. I served as the Environments Supervisor & Environments Art Director working under Project Art Director Nate Fredenburg and Supervisor Chris Morley.
To build these rides I brought techniques learned creating environments for film projects with ILM and other studios and combined them with fully 3d built environment assets.
I was involved in early design, tests and planning through to final oversight and delivery. I created key art and art direction targets, planned and helped staffed the teams, built and textured assets, built shaders, participated in layout efforts and oversight.
Working with Tech AD Ben Von Zastrow, we built a full 3d pipeline and asset delivery system from scratch to realize the project.
Early Pitch Keyart
FINAL RENDER Frames - CROPPED
